Skyrim mods wrymstooth download






















EMBED for wordpress. Want more? Advanced embedding details, examples, and help! Wyrmstooth has been re-released on Nexusmods , Steam and Bethesda. See the Readme File for more information. Credits are listed on IMDB. Addeddate Identifier wyrmstooth1. Reviewer: Hilda - favorite favorite favorite favorite favorite - January 2, Subject: Unforgetable Mod! I am playing Wrymstooth again after a gap of about 5 years.

I had to search pretty hard to find an updated version but I REALLY wanted to play it again because of all the wonderful things I remembered about it no spoilers. So glad I found it! Most notable changes include TVDT occlusion, an MCM that lets you control Wyrmstooth start conditions, a recompilation of every single script, changes to the main quests that make them a bit lighter on your system, and a few additions to some dungeons.

Full 1. This should improve performance around the island. Having too many can actually degrade performance. Included script source in the release. Lurius and Theodyn should no longer be seen idling in the Bannered Mare before the quest starts. It is now manually started when the intro quest 'Wyrmstooth' finishes. This should help alleviate some stuttering caused by a bunch of large quests starting all at once as soon as the mod loads.

The mod will still function fine without them. Please note: I still plan on adding a couple things before release. If you come across any bugs please let me know. Reviewer: aufisch - favorite favorite favorite favorite favorite - August 12, Subject: A wonderfull classic that is still improving I have played Wyrmstooth now for the 5th or 6th time. I already played it on Oldrim, and now I just have finished the second run through in SSE the first time was v1.

And no, there was no crash, no game unstability, no nothing, even tough I run a very heavily active plugins plus countless of texture replacers modded Skyrim. The complete main quest and the side quests all played through without a hitch.

Don't let yourself beeing fooled by some of the previous "reviews", which by the sound of them seem to stem from a personal grudge rather than an objective experience of the mod. This mod has never caused major instability issues with Skyrim neither in Oldrim nor on SSE, and hundreds of mod users on Nexus can and will happily vouch for that.

Wyrmstooth is an island roughly the size of Solstheim with many new plants, books and unique items to collect. It has a main-questline which starts in Skyrim proper and sever side-quests which can be picked up by reading books, leaflets or by talking to some of the NPC's in the main settlement of Stonehollow.

The Island is much better fleshed out as for example Falskaar, is lovingly decorated with unique flora and has lots of additonal dungeons and also a lot of unmarked locations to explore, besides the quests. There are currently August only about 10 "New Lands"-mods for Skyrim, which are similar in size and overall quality, and Wyrmstooth was the very first one of those.

How anyone can label this as "overrated" has clearly no idea how much time I am talking years here the creation of such a completely free! Even now many years later, the autor or a dedicated fan I have no clue which seems to sometimes improve on the mod, and it shows. The world-map gets more detailed every time and has become breathtakingly beautiful.

The only bug I ran across is the quest "Stickler in the Mud". After receiving this quest, everything the player picks up books, other plants, weapons This was the case in both v1.

It is annoying but can easily be remedied by doing that quest as fast as possible. All in all this mod is more than worthwhile playing and anybody not playing it will miss out on one of the most beloved mods that's on the fixed mod-staple of many modders out there. Reviewer: brotrio - favorite - July 25, Subject: Overhyped People told me this was one of the best mods for Skyrim so I was pretty eager to give it a go.

Sadly it turned out to be pretty boring. A quick summary of the main plot: Some guy from the east empire company hires you to kill a dragon on the island of Wyrmstooth.

You travel to Solitude and hitch a ride to the island. The majority of your time is spent in a gigantic uninspired dungeon with a trio of forced followers that you can't dismiss. You reach the dragon's lair, flush it out, and kill it at the mining settlement. That's basically it. No nuance, no drama, no plot twists, no character building. Just go to X, kill Y, collect your reward. Some NPCs have a modest backstory and the mining settlement does rebuild itself after awhile, but yeah that's basically the entire mod in a nutshell.

There was one side quest where you had to find some dude's bones and put him back together, but it was pretty predictable. One of them was literally just 'go kill a bear on the southern road'. I didn't have any major problems with stability but it did randomly crash a few times while I was quicksaving so I don't know what that was about. Maybe if the mod author spent more time working on the story instead of causing childish drama in the community this mod might've actually been good.

But who knows, maybe that's just what happens when a community suddenly lavishes praise onto someone with an unstable personality. The mod has potential and the design of the island isn't that bad to be honest, but as it is right now it's kinda like a slice of plain bread. It's something PsychoQwirk why give this mod 4 stars if you couldn't even fast travel without CTD? Kvahuest: what the hell are you talking about? Looks like someone is making alt accounts to flood this mod with fake positive reviews.

I don't think half the people here have even played the mod based on the crap I'm reading. Maybe the mod author is trying to compensate for the bad reviews? Reviewer: Kvahuest - favorite favorite favorite favorite favorite - July 21, Subject: Best DLC Sized mod ive played so far I love the story, when you first started it, it creates tension, and that tension keeps you playing, ignore all the people blaming it for stability issues, i have 0, so its something in their game.

Amazing work. Reviewer: wankingSkeever - favorite favorite favorite favorite favorite - July 13, Subject: Great mod. Varied Environment. Excellent attention to detail Jonx0r is an amazing artist who has made an underrated mod. This is not the greatest mod ever, but you shouldn't dismiss it like the critics here. For its size, the mod is extremely well-polished. I played through this mod twice and only experienced minor issues, much less than similarly sized mods others have rated so highly.

Jonx0r's attention to detail is amazing. The island is packed with content, and everything is hand-crafted. The main quest is not the highlight of this mod, the island is. The island has many interesting dungeons, side quests, and interesting environments, it's like a mini Solstheim.

The bottom line is, if you enjoy Skyrim for exploration and side quests, you'll like this mod. Ok, so I know what you might be thinking. I honestly wanted to throw my 2 cents in here because I feel like this mod gets a bad reputation, which I believe, is due to it's age.

First off, if you read some of the other posts on here mentioning other mods worth checking out, look at the age of the mods. Wyrmstooth was released in and was a seemingly instant classic. Someone labeled Falskaar and Moonpath to Elswer as "D" mods, along with this one. First off, Moonpath was one of the "first of it's kind" mods. It was created and released before the creation kit was released!

That should NOT determine that it was a bad mod. If you have a good story, who cares how "dated" the mod is? Secondly, this mod for me was pretty cool.

Not gonna lie tho, I did have my issues with it. I couldn't fast travel without a CTD. I managed tho because, honestly, in a modded game, it can happen at ANY time! Outside of that tho, I had a blast playing it. It was a new story, a new location, etc. Did it look like other stuff in the vanilla game?

Sure it did! However, you can't harp on the mod too bad, because somebody's "A-list" mod looks just like the vanilla game as well. Just saying, you have to accept it for what it is. Is it dated? Is it the best thing since sliced bread? No, not at all. Did I have fun with it? If you're on the fence whether or not you should try Wyrmstooth or not, I'd personally say just download it and try it for yourself. It's free! Which is another reason harsh judgement should be withheld in my opinion.

In closing, I appreciate the mod author for their work and I hope you have a fun time gaming! Reviewer: AirHijacker62 - favorite favorite favorite favorite favorite - May 25, Subject: Porting I have heard great things about this mod and I was wondering if you could port it over to Bethesda. Net for Xbox One. I understand if you don't think it is worth it but if you do please consider it.

Reviewer: cunthands - favorite - May 25, Subject: Skip this mod Unless you consider spending hours troubleshooting bugs as 'part of the adventure' you should skip it. Try one of the A or B tier mods instead. It's not like you haven't been warned. The patch also resolves the dialogue conflicts between Wyrmstooth and Thunderchild. Have you ever tried Skyrim Mods? All advanced players around the globe are fascinated by these additional options, which can solve various occurring issues.

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